Feb 15, 2008, 12:49 AM // 00:49
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#1
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Lion's Arch Merchant
Join Date: Feb 2006
Location: Sydney
Guild: currently looking /sadface
Profession: Mo/E
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Signet of Capture as loot
I know it goes against the mechanics of the game, but as it is something that has a fixed value and purpose i think it would a cool drop to get from a boss, I think it should have the same drop rate as elite tomes.
just an idea that made me lol a lil bit.
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Feb 15, 2008, 12:50 AM // 00:50
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#2
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Forge Runner
Join Date: Jun 2006
Guild: Guildless, pm me
Profession: R/Mo
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So, like a Tome of Capture Signet?
I like it.
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Feb 15, 2008, 12:51 AM // 00:51
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#3
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Lion's Arch Merchant
Join Date: Nov 2007
Guild: Elician Mercinaries [eLm] Leader.
Profession: E/Me
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might be a fun little thing, but as rare as an ELITE TOME?! they are incredibly rare in their own, and signets of capture would be like 30+k. g'bye skill cap titles.
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Feb 15, 2008, 12:52 AM // 00:52
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#5
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Frost Gate Guardian
Join Date: Mar 2007
Guild: [Town]
Profession: P/W
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The price for one would never go above 1k, since thats the max amount to pay for a skill.
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Feb 15, 2008, 12:56 AM // 00:56
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#6
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Forge Runner
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I'd rather get an elite skill tome than this.
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Feb 15, 2008, 01:08 AM // 01:08
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#7
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Lion's Arch Merchant
Join Date: Feb 2006
Location: Sydney
Guild: currently looking /sadface
Profession: Mo/E
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Idea is not to replace tomes or sig caps, just to have something additional drop to the stuff we've been receiving for ages. It wouldn't make cap titles too easy as their drop rate would be pretty low but it would make them more accessable to poorer players.
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Feb 15, 2008, 01:16 AM // 01:16
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#9
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Lion's Arch Merchant
Join Date: Jan 2008
Location: Vabbi
Guild: Farming Crewuk [fcuk]
Profession: D/
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Signet of captures from skill trainers never cost more than 1k so I don't think that people will be buying Signet of capture tomes from other players for 30k! Also it is completely pointless as you can already equip 3 cap sigs at one time when in an outpost and you are VERY unlickely that there will be more than 4 bosses with skills you would like to capture in one run so I think that having 4 signet of captures at the one time in your skilbar (one or even more from the tome/s and 3 from the skill trainer). I'd be amazed if you get that short sentance because I even don't.
The moral of the story was that signet tomes are completely pointless.
(I had to look back through what I had written about at the start to remember what I was finishing about because I am so bored and usualy keep going on and on aimlessly to anything, anywhere, anytime so this is the end of my post...or something similar)
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Feb 15, 2008, 01:21 AM // 01:21
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#10
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Ascalonian Squire
Join Date: Jan 2008
Location: Oregon, USA
Guild: Priests of Eris [PoE]
Profession: R/
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Quote:
Originally Posted by quickmonty
Something additional dropping would be nice but an item, not a SKILL.
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Skills already drop, in the form of Tomes. This would just be a new version.
That said, I see no reason to add a new drop into the game. If Anet decided to add this functionality, all they would need to do is allow you to learn Signet of Capture from a normal tome for your profession (if you can't already - I've never even checked).
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Feb 15, 2008, 01:38 AM // 01:38
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#12
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Krytan Explorer
Join Date: Feb 2006
Location: Michigan
Guild: wgk
Profession: W/
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or a better idea for a tome, make an elite tome so you can get an elite from ANY profession(assuming you have the req chapter).
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Feb 15, 2008, 01:55 AM // 01:55
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#13
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Lion's Arch Merchant
Join Date: Jan 2008
Location: Vabbi
Guild: Farming Crewuk [fcuk]
Profession: D/
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Quote:
Originally Posted by Trax Reborn
or a better idea for a tome, make an elite tome so you can get an elite from ANY profession(assuming you have the req chapter).
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Gr8 idea but we are talking about SoC tomes right now. 'Any elite from any chapter tome' would cost upwards of 50k and should be super dooper rare.
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Feb 15, 2008, 01:59 AM // 01:59
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#14
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Banned
Join Date: Jan 2008
Guild: Team Apathy [aFk]
Profession: W/P
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Sorry but I have enough elite tomes already.
/notsigned
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Feb 15, 2008, 02:50 AM // 02:50
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#15
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Lion's Arch Merchant
Join Date: Feb 2006
Location: Sydney
Guild: currently looking /sadface
Profession: Mo/E
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I was meaning for it to be a drop you would add to your inventory to be used in town, not a skill u use while in an instance.
I also see no reason not to add a new drop into the game.
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Feb 15, 2008, 03:09 AM // 03:09
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#16
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Forge Runner
Join Date: Nov 2006
Location: USA
Profession: P/W
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Non-attribute tomes would solve this. Just make them non-profession based with SoC available.
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Feb 15, 2008, 02:34 PM // 14:34
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#17
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Skills dropped a long time ago, as skill gems... but those no longer exist.
The only change I would make for Signet of capture is making them fail until the characters make the Signet of Capture quest of their campaign.
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Feb 15, 2008, 02:50 PM // 14:50
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#18
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Ancient Windbreaker
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Quote:
Originally Posted by keefe
I was meaning for it to be a drop you would add to your inventory to be used in town, not a skill u use while in an instance.
I also see no reason not to add a new drop into the game.
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We already have that. It's called a tome.
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Feb 15, 2008, 06:09 PM // 18:09
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#19
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Hall Hero
Join Date: Aug 2005
Profession: E/
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/signed
It is creative. It won't ruin the economy and be worth 30k (lol) when you can buy them at skill trainers already for 1k. It isn't a neccesity, but there are no real reasons against the idea (except for Mithran's good point about only allowing people who have unlocked SoCs to use it).
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Feb 15, 2008, 09:38 PM // 21:38
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#20
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Jungle Guide
Join Date: Sep 2007
Guild: Untimely Demise [Err了] - SOHK
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I like the idea with the caveat that you must have already completed the Cap Sig quest in your appropriate campaign, of course does it really matter anymore with lvl 1 chars routinely having elite skills......
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